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metatypes.xml (and custom_metatypes.xml, see Custom Data Files) contains all of the information for Metatypes and Metavariants. critters.xml (and custom_critters.xml) contains all of the information for Critters. Despite the file name difference, the structure of the two files are identical. vessels.xml (and custom_vessels.xml) contains all of the information for Inanimate Vessels. It structure is identical to that of metatypes.xml with a few exceptions as described below.

Structure

<chummer>
   <categories>
      <category />
   </categories>
   <metatypes>
      <metatype />
   </metatypes>
</chummer>

categories describes the different Categories of Metatypes.

metatype nodes describe the individual Metatypes.

categories Node

<categories>
   <category />
</categories>

category (required): the name of the Metatype Category. This list populates the Category list found in the Select Metatype window. Categories are used to group Metatypes into groups such as Metahuman, Shapeshifter, and Paranormal.

metatype Node

<metatype>
   <name />
   <category />
   <forcecreature />
   <bp />
   <bodmin />
   <bodmax />
   <bodaug />
   <agimin />
   <agimax />
   <agiaug />
   <reamin />
   <reamax />
   <reaaug />
   <strmin />
   <strmax />
   <straug />
   <chamin />
   <chamax />
   <chaaug />
   <intmin />
   <intmax />
   <intaug />
   <logmin />
   <logmax />
   <logaug />
   <wilmin />
   <wilmax />
   <wilaug />
   <inimin />
   <inimax />
   <iniaug />
   <edgmin />
   <edgmax />
   <edgaug />
   <magmin />
   <magmax />
   <magaug />
   <resmin />
   <resmax />
   <resaug />
   <essmin />
   <essmax />
   <essaug />
   <movement />
   <qualityrestriction />
   <qualities />
   <bonus />
   <powers />
   <optionalpowers />
   <skills />
   <complexforms />
   <optionalcomplexforms />
   <gears />
   <source />
   <page />
   <metavariants />
</grade>

name (required): the name of the Metatype.

category (required): the Category that this Metatype belongs to. This should match one of the Categories defined in the categories Node.

forcecreature (optional): when present, indicates that the Metatype uses Force as an Attribute and will require an initial value to be selected in the Select Metatype window.

bp (required): the Build Point Cost for the Metatype.

bodmin (required): the Metatype's minimum BOD value.

bodmax (required): the Metatype's natural maximum BOD value.

bodaug (required): the Metatype's augmented maximum BOD value.

agimin (required): the Metatype's minimum AGI value.

agimax (required): the Metatype's natural maximum AGI value.

agiaug (required): the Metatype's augmented maximum AGI value.

reamin (required): the Metatype's minimum REA value.

reamax (required): the Metatype's natural maximum REA value.

reaaug (required): the Metatype's augmented maximum REA value.

strmin (required): the Metatype's minimum STR value.

strmax (required): the Metatype's natural maximum STR value.

straug (required): the Metatype's augmented maximum STR value.

chamin (required): the Metatype's minimum CHA value.

chamax (required): the Metatype's natural maximum CHA value.

chaaug (required): the Metatype's augmented maximum CHA value.

intmin (required): the Metatype's minimum INT value.

intmax (required): the Metatype's natural maximum INT value.

intaug (required): the Metatype's augmented maximum INT value.

logmin (required): the Metatype's minimum LOG value.

logmax (required): the Metatype's natural maximum LOG value.

logaug (required): the Metatype's augmented maximum LOG value.

wilmin (required): the Metatype's minimum WIL value.

wilmax (required): the Metatype's natural maximum WIL value.

wilaug (required): the Metatype's augmented maximum WIL value.

inimin (required): the Metatype's minimum INI value.

inimax (required): the Metatype's natural maximum INI value.

iniaug (required): the Metatype's augmented maximum INI value.

edgmin (required): the Metatype's minimum EDG value.

edgmax (required): the Metatype's natural maximum EDG value.

edgaug (required): the Metatype's augmented maximum EDG value.

magmin (required): the Metatype's minimum MAG value.

magmax (required): the Metatype's natural maximum MAG value.

magaug (required): the Metatype's augmented maximum MAG value.

resmin (required): the Metatype's minimum RES value.

resmax (required): the Metatype's natural maximum RES value.

resaug (required): the Metatype's augmented maximum RES value.

essmin (required): the Metatype's minimum ESS value.

essmax (required): the Metatype's natural maximum ESS value.

essaug (required): the Metatype's augmented maximum ESS value.

movement (required): the Momvement values for the Metatype. Must be entered as xx/yy where xx is their walking rate and yy is their running rate.

qualityrestriction (optional): restricts the Metatype to selecting only the Qualities listed. See qualities and qualityrestriction Nodes for more information. Not supported by vessels.xml.

qualities (optional): the list of Qualities that this Metatype receives for free. See qualities and qualityrestriction Nodes for more information.

bonus (optional): a bonus node that describes any bonuses this Metatype grants. See Improvement Manager for more information.

powers (optional): the list of Critter Powers that this Metatype receives for free. See powers and optionalpowers Nodes for more information.

optionalpowers (optional): the list of additional Critter Powers that this Metatype can choose to gain. See powers and optionalpowers Nodes for more information. Not supported by vessels.xml.

skills (optional): the list of Active Skills, Skill Groups, and Knowledge Skills that the Metatype automatically has Ratings in. See skills Node for more information. Not supported by vessels.xml.

complexforms (optional): the list of Complex Forms that this Metatype receives for free. See complexforms and optionalcomplexforms Nodes for more information. Not supported by vessels.xml.

optionalcomplexforms (optional): the list of additional Complex Forms that this Metatype can choose to gain. See complexforms and optionalcomplexforms Nodes for more information. Not supported by vessels.xml.

gears (optional): the list of Gear that this Metatype receives for free. See gears Node for more information. Not supported by vessels.xml.

source (required): the code for the Sourcebook that this entry comes from. See books.xml.

page (required): the page number this item can be found on in the Sourcebook.

metavariants (optional): Metavariants that stem from this Metatype. See metavariant Node for more information. Not supported by vessels.xml.

metavariant Node

<metavariants>
   <metavariant>
      <name />
      <bp />
      <powers />
      <qualities />
      <bonus />
      <source />
      <page />
   </metavariant>
</metavariants>

name (required): the name of the Metavariant.

bp (required): the additional Build Point cost for selecting this Metavariant.

powers (optional): the list of Critter Powers that this Metavariant receives for free. See powers and optionalpowers Nodes for more information.

qualities (optional): the list of Qualities that this Metavariant receives for free. See qualities Node for more information.

bonus (optional): a bonus node that describes any bonuses this Metavariant grants. These bonuses are in addition to those granted by the Metatype. See Improvement Manager for more information.

source (required): the code for the Sourcebook that this entry comes from. See books.xml.

page (required): the page number this item can be found on in the Sourcebook.

qualities and qualityrestriction Nodes

<qualities> or <qualityrestriction>
   <positive />
   <negative />
</qualities> or </qualityrestriction>

positive (optional): the list of Positive Qualities this Metavariant receives. See positive and negative Nodes for more information.

negative (optional): the list of Negative Qualities this Metavariant receives. See positive and negative Nodes for more information.

positive and negative Nodes

<positive> or <negative>
   <quality />
</positive> or </negative>

quality (required): the name of a Quality that this Metavariant receives. This node may appear multiple times to build a list of Qualities the Metavariant receives. This node may include the select attribute to specify a value for a Quality that typically requires the user to pick one. For example, <quality select="Sunlight">Allergy (Common, Mild)</quality> would automatically select Sunlight as the chosen Allergy, and <quality select="STR">Metagenetic Improvement</quality> would automatically select the STR as the chosen Attribute for Metagenetic Improvement. See qualities.xml for more information.

powers and optionalpowers Nodes

<powers> or <optionalpowers>
   <power />
</powers> or </optionalpowers>

power (required): the name of a Critter Power that the Metatype receives for free or may choose as an optional Critter Power. May contain the select attribute which forces a particular value to be selected for the Critter Power. May contain the rating attribute which sets a Rating for the Critter Powers. Optional Powers may also contain the cost attribute which specifies the number of Power Points the Critter must spend to purchase the Critter Power which typically applies to Free Spirits.

skills Nodes

<skills>
   <skill />
   <group />
   <knowledge />
</skills>

skill (optional): the name of an Active Skill that the Metatype will automatically have Ratings in. May contain the rating attribute which sets the Rating for the Active Skill. May contain the spec attribute which set's the Active Skill's Specialization. May contain the select attribute to set an Exotic Active Skill's focus.

group (optional): the name of a Skill Group that the Metatype will automatically have Ratings in. May contain the rating attribute which sets the Rating for the Skill Group.

knowledge (optional): the name of a Knowledge Skill that the Metatype will be given. May contain the rating attribute which sets the Rating for the Knowledge Skill. May contain the category attribute which sets the Category the Knowledge Skill, such as Academic or Professional.

complexforms and optionalcomplexforms Nodes

<complexforms> or <optionalcomplexforms>
   <complexform />
</complexforms> or </optionalcomplexforms>

complexform (required): the name of a Complex Form that the Metatype receives for free or may choose as an optional Complex Form. May contain the rating attribute which sets a Rating for the Complex Form.

gears Node

<gears>
   <gear />
</gears>

gear (required): the name of a piece of Gear that the Metatype receives for free. May contain the rating attribute which sets a Rating for the Gear.

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